Horizon Europe 2028 – 2034: twice bigger, simpler, faster and more impactful

As part of the next long-term EU budget 2028-2034, the Commission is proposing to double the budget of the research and innovation framework programme to €175 billion. The new Horizon Europe will boost Europe’s competitiveness and fund solutions to real-world challenges, from AI that supports doctors, to satellites that protect farmers, to cleaner, smarter ways …

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Improving protection of workers with new chemical exposure limits

The Commission proposed stronger safeguards for workers exposed to hazardous substances. The measures are expected to prevent around 1,700 lung cancer cases and 19,000 other serious illnesses over the next 40 years. In the sixth revision of the Carcinogens, Mutagens and Reprotoxic substances Directive (CMRD), the Commission recommends setting exposure limits for cobalt and inorganic cobalt …

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An ambitious budget for a stronger Europe: 2028-2034

The European Commission presented its proposal for an ambitious and dynamic Multiannual Financial Framework (MFF), amounting to almost EUR 2 trillion (or 1.26% of the EU’s gross national income on average between 2028 and 2034). This framework will equip Europe with a long-term investment budget matching its ambitions to be an independent, prosperous, secure, and …

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Learn more about the guidelines for providers of general-purpose AI models

The Commission published guidelines on the scope of obligations for providers of general-purpose AI models under the AI Act. The aim is to provide legal certainty to actors across the AI value chain by clarifying when and how they are required to comply with these obligations. These guidelines are part of a broader package tied …

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Addressing mental health issues of adolescents through the development of informative mobile videogames – InnerWorlds ERASMUS+ project

According to UNICEF’s data on adolescents mental health in 2021 (Adolescent mental health statistics – UNICEF DATA), globally, one in seven youths aged 10 to 19 suffers from a mental disorder. Video games, due to their engaging nature, can be particularly effective for mental health treatment in teens. They provide a safe and known environment, …

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The Cyprus Insitute of Neurology & Genetics: CING at the forefront of the SHIELD project for early diagnosis of pancreatic cancer

Pan-European scientific collaboration on the 3rd cause of cancer death in Europe – Early detection is vital. A major pan-European research effort focusing on the early detection of pancreatic cancer has been launched with the official launch of the SHIELD (Strategic Health Initiative for Early detection in individuals at high risk of pancreatic cancer) project, …

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UCLan Cyprus: Empowering University Administration: The GoodStaff Erasmus+ Project

In a rapidly evolving academic landscape, the efficiency and effectiveness of administrative staff have become increasingly critical to the success of Higher Education Institutions. With this in mind, the GoodStaff Research Project, funded by the Erasmus+ Programme of the European Union, was launched to identify, assess, and develop the key competencies required by university administrative personnel. The …

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Neapolis University Pafos and ERATOSTHENES Centre of Excellence of the Cyprus University of Technology Sign Memorandum of Understanding

On Friday, 18 July 2025, Neapolis University Pafos (NUP) and the ERATOSTHENES Centre of Excellence (ECoE) of the Cyprus University of Technology (CUT) signed a Memorandum of Understanding (MoU), marking the beginning of a strategic academic and scientific partnership between the two institutions. The MoU was signed at the NUP campus by Professor Pantelis Sklias, …

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Cyprus University of Technology: ‘Gold’ distinction was awarded to the project ‘Game It Away’, in which CUT actively participated

The Gold Award in the category “Innovation in Teaching in Public Higher Education” in this year’s Education Leaders Awards 2025 (Greece), was awarded to the European funded project “Game It Away: entrepreneurship education through board game design. Game It Away aimed to foster entrepreneurial thinking, creativity and innovation through the design of board games by …

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